top of page
Modeler, Level Designer
3D Voxel Modeling
Things I Learned
At my first game jam event, I practiced pitching an original game idea in English and Japanese, and then pitching design and mechanic proposals to my group of mixed Japanese and English speaking members.
After that, I took on a flexible role of modeling interactable and static objects for the environment and designing the layout of the level.
I also supported and led discussions between roles.
bottom of page