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Meteor Roots

Global Game Jam 2023-​

Developed at a Game Jam 

Venue in a temple in Kagawa

From the sky fell a massive meteor.

The rocks splintered and cascaded, taking root and spreading viruses across the crash site.

The war between cellular and particulate life has begun.

Containing and annihilating the spread is your mission as the only surviving member of the Deep Space Bioterror Prevention Task Force.

Anti-virus spray gun in-hand, break down the meteorite clusters completely before the Earth is claimed by the body-killers.

With the theme of 'roots' in mind, we developed this short Science Fiction game in two and a half days. 

You play as an interplanetary virus exterminator, tasked with eliminating bleeding virus particles from meteorites and craters. 

I participated as a 3D environment artist and modeler, texture designer, and English localizer.

2.5 Days
Environment Artist, Localizer
Environment Design

Procedural Texture
Terrain Sculpting
Unity Engine
Japanese -> English Localization
Things I Learned
This was my first game made in an all-Japanese speaking Game Jam event, so I had a lot of practice with development-related Japanese terms.
I learned how to use the Blender procedural texture node-based system to make interesting repeating textures.
I also practiced creating alien atmosphere through environment design and terrain sculpting. 
Finally, I localized not just my team's game, but every team's game at the venue to upload to the Global Game Jam website.
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